(If you use the GLQuake 0.95 that comes from Steam, only width/height work, the rest of that stuff for HUD and FOV will not work. Try this set of command-line options for glquake.exe: or you could get a modern Quake engine like QuakeSpasm and much of this stuff would be easier.Įdit: here's a quick and dirty recommendation if you want to use GLQuake 0.98. But then, if you restart the game, it wont launch anymore. If you try to change it via the settings, you will only go up to about 1600px or so. The Steam version launches in a glorious 640x480px resolution. Version 0.98 is available in various places like here: (throw away the opengl32.dll file from that and just use glquake.exe). Now, if you do wanna Quake, you might discover a wee problem. If you're using the version of GLQuake that comes with Steam, it's kind of old/crashy (as the guide describes). see the "Widescreen" section of this guide:Īlso see the first few sections about the config file, console, and command line if you're not familiar with that stuff. Ideally you'd also take care of some other things like your HUD size/shape and FOV. width and -height options on the command line when you start Quake.
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